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Rust Client Experimental v1283 x64/86 #Kortal

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ABOUT THE GAME

Rust is a 2013 multiplayer action-adventure survival game created by Facepunch Studios, the creators of Garry’s Mod. The game is like DayZ, but no zombies. You have to do anything to survive. Craft weapons, kill animals, chopping trees and create houses. You also have to avoid bears and wolves at night, starvation, drowning, or the exposure of radiation at day. Fight with other players as they will try to hunt you down and kill you. You can also live as a nomad if you are a solo survival that have many good weapons with ammo.
Can you survive in this challenging and dangerous game ever?
Find out in “RUST”.

 

Changelog Dev 66:

  • Added dynamic weather
  • Added roadsign jacket
  • Added semi auto pistol
  • Prevented building underground
  • At distance furnace lights are turned off (instead of just their shadows)
  • Fixed being able to wear hide boots over other shoes
  • Codelock gives small electric shock on failure
  • Fixed some tree normal textures not being set as normals
  • On Community HUD images are blank before loading from URL
  • Added OverlayTOP to Community HUD (to show UI on top of everything)
  • Added player flag VoiceMuted for mods
  • Added player flag ThirdPersonViewmode for mods
  • Slightly reduced ragdolls going crazy
  • Fixed dropping items between the grid in loot panels
  • Fixed locks not always showing properly on wooden storage
  • Can right click to loot instead of dragging (has time delay)
  • Dropped items combine and stack on collision
  • Can only rotate placed blocks for 10 minutes after placing
  • Can demolish placed blocks for up to 10 minutes after placing
  • Make sure all sounds are controllable by volume controls
  • Fixed wolves dropping multiple skulls
  • Explosive/Incendiary rounds travel at the same rate.
  • All other bullet types travel about 30% faster than before.
  • Custom SMG used to nerf bullet velocity by 40%, now only by 20%.
  • Shotgun Slug travels faster than pellets.
  • Shotgun Pellets do 50% more damage (15 instead of 10).
  • Fixed campfire/furnace pretending to be on after server restart
  • Aligned bolt rifle ironsights
  • Timed Explosive only damages the block it’s placed on
  • Fixed items disappearing when dropped onto wooden boxes in the inventory
  • Crouched players move silently
  • Viewmodel bobs slower when crouched
  • Fixed footsteps playing when not moving
  • Mining Quarries work slightly faster (5 sec instead of 6).
  • Mining Quarries yield 3x as many resources.
  • Stuck objects like spears and arrows fall out of objects when they are destroyed.
  • Spear throw-velocity has been nerfed.
  • Spear throw-damage has been slightly nerfed.
  • Spear has a tiny amount of inaccuracy when thrown (no longer a laser).
  • Burning wood creates less charcoal
  • Campfire/Furnace loot panels have on/off buttons
  • Items in inventory being burnt have a fire icon
  • Preventing selecting contained item in hat/water bottles
  • Can drink from water catcher loot panel
  • Fixed being able to drag water and drop into world from water catcher
  • Server Console reports invalid commands properly
  • Codelock no longer needs a blueprint
  • Pump Shotgun is less rare
  • Gunpowder crafts 2x faster
  • Toggling lens dirt off in F2 only turns off F2 (not bloom)
  • Added a low quality bloom mode (some kind of bloom is now always on)
  • Fixed wrong description on pumpkin
  • Restricted sleep command to admins
  • Increased grenade throw power
  • Fixed horse/chicken ragdolls not bleeding
  • Added network data caching
  • Moved player persistence folder to UserPersistance.db
  • Fixed some item names showing as Translate+Phrase
  • Player bones are scaled randomly according to steamid
  • Optimized inventory menu performance
  • Fixed some prefab errors
  • Updated to Unity 5.1.1
  • Grass treads down on lower shader level
  • Grass no longer gets dragged down into caves
  • Fixed serverlist sort order
  • Triangle foundations/floors cost less
  • Triangle foundations/floors have shell protection
  • Floors, doors, pillars, half wall, doorway wall, window wall, foundation steps cost less
  • Doors, window bars, pillars, low wall have lower maximum health

– Full changelog – HERE

1. Unzip 
2. Run the Game by F1 and connect serverip:28015

 Minimum Specifications

CPU: 2 GHz Dual-Core 64-bit CPU
RAM: 4 GB RAM
OS: 64-bit Windows 7 SP1/Windows 8.1
Video Card: DirectX10 Compatible GPU with 1 GB Video RAM
Sound Card: Yes
Free Disk Space: 2 GB available space

Select your download type:

Torrent – Rust Client Experimental v1283 x64 #Kortal

Torrent – Rust Client Experimental v1283 x86 #Kortal

 

Size Game x64: 1.09 GB

Size Game x86: 1.09 GB

 

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Rust Client Experimental v1283 x64/86 #Kortal
Article Name
Rust Client Experimental v1283 x64/86 #Kortal
Description
Rust is a 2013 multiplayer action-adventure survival game created by Facepunch Studios, the creators of Garry's Mod. The game is like DayZ, but no zombies.
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